Top 5 WebAssembly Use Cases for .NET Developers
🕓 5 MINIf you are an enterprise software developer, WebAssembly probably crosses your news feeds frequently. Usually the use cases are related to games – someone has ported Doom3 or the Flight Simulator, or some performance improvement over a JavaScript library, which may create the illusion WebAssembly is ‘not meant for you’. The reality couldn’t be more […]
Working with SQLite and WebAssembly for .NET Developers
🕓 3 MINWith recent updates of the mono runtime, and the reactivity of the .NET team to fix issues, it’s now possible to use SQLite with the Uno WebAssembly Bootstrapper and Uno Platform apps.This support is now enabled through WebAssembly static linking, and the reuse of LLVM bitcode compiled source, such as SkiaSharp or SQLite. It allows […]
How to embed JavaScript components in C# built Uno WebAssembly Web Applications
🕓 2 MINWe often get asked if it is possible to integrate Uno-WASM Web Applications with existing JavaScript components. Since WebAssembly code is running inside browser’s JavaScript context, the answer is “Yes” and it is actually quite simple to do it. In this article we will explore how you can create interoperability (interop) between Uno-WASM managed code […]
UnoConf 2020 (Virtual & Free) – Aug 12, 2020 – Save the date
🕓 2 MINMuch like the rest of the industry, we’ve moved our annual conference to your favorite device – desktop or mobile! UnoConf will be a half-day, single-track free online conference on WinUI and Uno Platform powered cross-platform application development for Desktop, Web and Mobile. Save your August 12, 2020 starting at noon EDT! REGISTER NOW We […]
Porting an UWP app to iOS, Android and Web. A 5,000,000-app-downloads developer story
🕓 4 MINJust recently I have converted one of my UWP games to Uno Platform – The Minesweeper 10 and I wanted to share my experience. In just about 4 hours I was able to have it run cross-platform on iOS, Android and Web! The Challenge I have developed many apps and games using UWP. To date […]
Uno Platform Turns Two Years in the Open
🕓 3 MINLast week Uno turned two years old in the open! At Microsoft Build 2018 we stepped into the world of Open Source after developing Uno for our internal purposes for 5 years prior to open sourcing it. It’s been quite a journey. We want to thank all of you who have contributed to it in […]
Uno Platform online community move to StackOverflow and Discord
🕓 2 MINHello Discord and Stack Overflow! Over the past two years, we have used Gitter as our main communication channel between Uno Platform engineering team and Uno community. It has served us great with immediate responses we were getting from community on new bits published, troubleshooting issues together etc. With the size of our community it […]
Profile Guided AOT in Uno Platform reduces package size by 50%
🕓 5 MINWe’re pleased to announce the support for .NET Profile Guided AOT (PG-AOT) for the Uno Platform, which allows the creation of faster and smaller apps. When compared with the Full AOT support we’ve added support for last year, the package size is cut in half. It provides better performance with the Mixed Mode support we […]
Announcing Uno Platform 3.0 – Support for WinUI 3.0 Preview 1
🕓 3 MINToday, the Uno Platform is adding support for WinUI 3.0 Preview, alongside WinUI 2/UWP and later. This allows applications to use newer APIs from Microsoft and create cross platforms apps. We’ve worked closely together with the WinUI team in order to be able to bring you Uno Platform 3.0 release at the same time WinUI […]