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Building a Login Page with Uno Platform and Figma

🕓 8 MINNowadays, the majority of mobile, web, and desktop applications require some form of authentication to access their features and content. The intent for developers is always to create a simple page with an input field for email/password, and a login button that still reflects the brand’s image. However, it can start to get complicated once […]

Implementing Chromecast with Uno Platform Applications

🕓 4 MINIf you’re building a video or audio application with Uno Platform, you can easily include Chromecast Support. In this article, using a simple XAML design with TextBox, Button, TextBlock and Listview we walk through the steps to cast a simple app to communicate with. Before we get started, there are a few initial steps to […]

LiveCharts Announces Support for Uno Platform

🕓 4 MINImagine combining LiveCharts2 (v2), the evolution of LiveCharts (v0), with the power of Uno Platform.  The ability to integrate beautiful, animated, automatically updated, cross-platform, object-oriented and easy-to-use charts opens many possibilities for data visualization-driven applications! The LiveCharts team has been working hard at expanding support for Uno Platform, and you can now integrate charts, maps, and gauges […]

Adding Google Maps to your Uno Platform-WASM App

🕓 4 MINGoogle Maps is the leading location data and visualization platform for the web, but the functionality of Google Maps extends well beyond its mobile app — if you are building a mobile, web, or desktop app and want to include location displays in any way, Google Maps offers  developer APIs that give access to Google’s geographical […]

Adding Uno.Extensions to a WinUI Multi-Platform Uno Application

🕓 6 MINThis post will be the first in a series of posts talking about Uno.Extensions, a set of libraries that the Uno team have been working on to simplify common application scenarios and make it quicker and easier to build robust multi-platform applications using Uno Platform. Follow Along with the Source Code Before we get started with the […]

Implementing Lazy Loading Functionality in Uno WebAssembly Applications

🕓 4 MINNo matter the purpose of your application or website, performance is essential to a great user experience. Slow loading apps and webpages will turn users away almost immediately. Fortunately, Lazy Loading is a technique used to optimize load time by only loading required content at first, and loading any remaining page content once the user […]

Uno Platform 4.2 – .NET 6 Mobile RC1, Perf Boost, 190+ Improvements

🕓 4 MIN.NET 6 Mobile RC1 Support As of last week’s release of .NET 6 Mobile RC1, Uno Platform is now following the updates to ensure that you have access to the latest features provided by the .NET runtime. As per Microsoft’s announcement, the .NET 6 Mobile APIs are now considered stable for iOS, Android, and Mac […]

Theme-Aware Splash Screen in Uno Platform WebAssembly

🕓 3 MINWe’re always keeping an ear out for feature requests, bugs, and issues raised by the community so we can continue to better improve Uno Platform. So when @TopperDEL brought up a great question about the possibility to use theme-aware splash screens on Uno Platform Discord channel, Martin Zikmund was quick to offer a solution. Splash Screen A “Splash Screen” […]

Uno Platform 5.2 LIVE Webinar – Today at 3 PM EST – Watch