Building a Login Page with Uno Platform and Figma
đ 8 MINNowadays, the majority of mobile, web, and desktop applications require some form of authentication to access their features and content. The intent for developers is always to create a simple page with an input field for email/password, and a login button that still reflects the brandâs image. However, it can start to get complicated once […]
Uno Platform 4.3 – Figma Plugin, Uno Extensions, Material Design 3 Support, New Sample App and more
đ 6 MINUno Platform 4.3 is here! The focus of this release was on enhancing our Figma plugin which generates your app XAML directly from Figma designs, as well as advancing Uno Extensions to help bootstrap your apps faster.  When looking at overall productivity and speed at which applications need to be developed, organizations need to consider […]
Implementing Chromecast with Uno Platform Applications
đ 4 MINIf you’re building a video or audio application with Uno Platform, you can easily include Chromecast Support. In this article, using a simple XAML design with TextBox, Button, TextBlock and Listview we walk through the steps to cast a simple app to communicate with. Before we get started, there are a few initial steps to […]
LiveCharts Announces Support for Uno Platform
đ 4 MINImagine combining LiveCharts2 (v2), the evolution of LiveCharts (v0), with the power of Uno Platform.  The ability to integrate beautiful, animated, automatically updated, cross-platform, object-oriented and easy-to-use charts opens many possibilities for data visualization-driven applications! The LiveCharts team has been working hard at expanding support for Uno Platform, and you can now integrate charts, maps, and gauges […]
Adding Google Maps to your Uno Platform-WASM App
đ 4 MINGoogle Maps is the leading location data and visualization platform for the web, but the functionality of Google Maps extends well beyond its mobile app â if you are building a mobile, web, or desktop app and want to include location displays in any way, Google Maps offers⯠developer APIsâŻthat give access to Googleâs geographical […]
Adding Uno.Extensions to a WinUI Multi-Platform Uno Application
đ 6 MINThis post will be the first in a series of posts talking about Uno.Extensions, a set of libraries that the Uno team have been working on to simplify common application scenarios and make it quicker and easier to build robust multi-platform applications using Uno Platform. Follow Along with the Source Code Before we get started with the […]
Implementing Lazy Loading Functionality in Uno WebAssembly Applications
đ 4 MINNo matter the purpose of your application or website, performance is essential to a great user experience. Slow loading apps and webpages will turn users away almost immediately. Fortunately, Lazy Loading is a technique used to optimize load time by only loading required content at first, and loading any remaining page content once the user […]
Uno Platform 4.2 – .NET 6 Mobile RC1, Perf Boost, 190+ Improvements
đ 4 MIN.NET 6 Mobile RC1 Support As of last weekâs release of .NET 6 Mobile RC1, Uno Platform is now following the updates to ensure that you have access to the latest features provided by the .NET runtime. As per Microsoftâs announcement, the .NET 6 Mobile APIs are now considered stable for iOS, Android, and Mac […]
Theme-Aware Splash Screen in Uno Platform WebAssembly
đ 3 MINWeâre always keeping an ear out for feature requests, bugs, and issues raised by the community so we can continue to better improve Uno Platform. So when @TopperDEL brought up a great question about the possibility to use theme-aware splash screens on Uno Platform Discord channel, Martin Zikmund was quick to offer a solution. Splash Screen A âSplash Screenâ […]